Dragon's Tear
Lead three Tear hunters into the dungeons below the inn. Collect the powers of defeated monsters as you search for the Dragon's Tear, said to grant any wish.
You choose the party, develop their skills and set their battle orders. Exploration and combat run automatically. Between expeditions, return to the inn to change equipment, awaken Tears and prepare for the next floor.
Gameplay trailer
Monster powers become part of your build
Defeated monsters can drop Tears carrying their powers. Equip one Tear per hero and choose when it can activate in battle. Duplicate Tears let you awaken stronger ranks at the inn.
A party of three
Choose from the Knight, Barbarian, Black Mage and Ranger. Develop their skill trees, arrange the front and back lines, and set orders for automatic combat. Swap heroes and equipment when a new enemy calls for a different approach.
Artifacts to develop
Find five artifacts on the descent and improve them in the Reliquary. Spend resonance to raise their levels, then choose between two aspects as each artifact awakens. Artifacts work alongside weapons, armour and accessories.
Return to cleared floors
Auto Runs send the party through a cleared floor, back to rest, and out again. Use the gold, materials and experience to prepare for deeper challenges. With Auto Runs active, the party can earn up to eight hours of offline progress while the game is closed.
The inn above the dungeon
Equip heroes, take on quests and improve the inn's rooms. The sawmill and quarry produce resources between expeditions. The full game is planned to contain 100 handcrafted dungeon floors, with enemies and bosses on the way to the Dragon's Tear.
Release plans
- Status
- In development. Steam wishlists are open.
- Planned release
- Q1 2027
- Demo
- Targeting October 2026; the date is still to be announced.
- Platform
- Windows / Steam
- Players
- Single-player
- Languages
- English, Polish, German, Japanese, Simplified Chinese and Brazilian Portuguese
Development update: 26 September 2026. Dates and full-game features remain subject to development.