Dragon's Tear: Press kit Updated 26 September 2026 Facts Developer: LilChill Games (Kamil) Genre: First-person idle dungeon crawler Platform: Windows (Steam) Players: Single-player Planned release: Q1 2027 Demo: Targeting October 2026; exact date to be announced Price: Not announced Interface and subtitles: English, Polish, German, Japanese, Simplified Chinese and Brazilian Portuguese https://store.steampowered.com/app/5307400/Dragons_Tear/ Press and creator enquiries: lilchillgamescontact@gmail.com Lead three Tear hunters in a first-person idle dungeon crawler. Collect monsters' Tears, awaken their powers and wield them in automatic battles. Farm cleared floors while away as you seek the most powerful Tear of all: the Dragon's Tear, said to grant any wish. Lead your Tear hunters into the dungeons below the inn in search of the legendary Dragon's Tear, said to grant any wish. Build a party of three adventurers, prepare their skills and battle orders, and send them into automatic exploration and combat. Defeated monsters can leave behind Tears that carry their powers. Monster Tears Collect duplicate Tears and awaken stronger ranks at the inn. Equip one Tear per hero and set when its power can activate automatically in battle. Monster powers can burn enemies, slow dangerous foes or break through their defences. Choose who carries each power and keep hunting for the next one. A party of three Choose your active party from the Knight, Barbarian, Black Mage and Ranger. Develop their skill trees, arrange the front and back lines, and set battle orders for automatic combat. Change the party when the next enemy calls for a different approach. Five artifacts Find five artifacts on your descent and develop them in the Reliquary. Spend resonance to raise their levels and choose between two aspects as each artifact awakens. Combine an artifact with your hero's weapon, armour and accessory to shape the build. Auto Runs and offline progress Send your party back through cleared floors with Auto Runs. They fight, bring back rewards, rest and set out again. Choose a floor they can handle, then use the gold, materials and experience to prepare for deeper challenges. Leave Auto Runs active to earn up to 8 hours of offline progress while the game is closed. The inn Return to the inn to equip your heroes, take on quests and improve its rooms. Build up the sawmill and quarry to produce resources between expeditions. Your next upgrade can strengthen an adventurer or help the whole inn grow. 100 handcrafted floors planned for the full release Watch the map fill as your party explores passages, fights enemies and faces the bosses below. Each new floor brings another challenge, another place to hunt for monster Tears, and another step in your search for the Dragon's Tear. Downloads https://lilchillgames.com/downloads/dragons-tear/en-presskit.zip https://lilchillgames.com/downloads/dragons-tear/en-facts.txt The ZIP contains 10 screenshots, 6 branding images, a fact sheet and usage terms. The trailer is available separately below. 50-second gameplay trailer. MP4, 32.6 MiB https://lilchillgames.com/media/dragons-tear/press/en/trailer.mp4 Screenshots English interface Three adventurers in automatic combat https://lilchillgames.com/media/dragons-tear/press/en/screenshots/01-combat.png Collect monster Tears and equip their powers https://lilchillgames.com/media/dragons-tear/press/en/screenshots/02-tears.png Choose how an artifact grows https://lilchillgames.com/media/dragons-tear/press/en/screenshots/02-artifact.png Put a cleared floor to work https://lilchillgames.com/media/dragons-tear/press/en/screenshots/03-auto-runs.png Develop your party's skills https://lilchillgames.com/media/dragons-tear/press/en/screenshots/04-skills.png Return to the inn https://lilchillgames.com/media/dragons-tear/press/en/screenshots/05-tavern.png Build the inn economy https://lilchillgames.com/media/dragons-tear/press/en/screenshots/06-production.png Equip an artifact and an accessory https://lilchillgames.com/media/dragons-tear/press/en/screenshots/07-equipment.png Follow the expedition below https://lilchillgames.com/media/dragons-tear/press/en/screenshots/08-exploration.png Prepare for a deeper challenge https://lilchillgames.com/media/dragons-tear/press/en/screenshots/09-boss.png Logo and artwork These branding images are shared across all six language versions. Header artwork https://lilchillgames.com/media/dragons-tear/press/shared/header.png Main capsule artwork https://lilchillgames.com/media/dragons-tear/press/shared/main.png Transparent logo https://lilchillgames.com/media/dragons-tear/press/shared/library-logo.png Library hero artwork https://lilchillgames.com/media/dragons-tear/press/shared/library-hero.png Vertical capsule artwork https://lilchillgames.com/media/dragons-tear/press/shared/vertical.png Game icon https://lilchillgames.com/media/dragons-tear/press/shared/icon.png Studio and contact LilChill Games is a solo game studio run by Kamil. The studio's other game, Lowmoor, was released on Steam on 7 August 2026 and is free to play. lilchillgamescontact@gmail.com https://discord.com/invite/9wbuVjFukE https://x.com/Bogu_CEO Coverage and asset use You may use the promotional files supplied in this press kit for articles, videos and streams about Dragon's Tear. Please credit LilChill Games and link to the game's Steam page. Third-party assets remain the property of their creators. Do not redistribute these files as a standalone asset pack. https://store.steampowered.com/app/5307400/Dragons_Tear/ https://lilchillgames.com/dragons-tear/presskit/en